Contacts:

Linkedin profile

dima.koloskov@gmail.com

workhouse0911

@invader_jim

 

Downloads:

DmytroKoloskov CV

Inheritors (2013)
Platforms: Web (browser)
Client technology(s): AS3
Client-server protocol: Socket
Frameworks used: Own MVC architecture
My role(s): Client side developer (as part of the team)
Description: Online browser game, RPG Tactics genre.

Main contribution to the project:
  • Creating one of the main game screens - Map.
    On map player (or NPC) can move his ship/hero through key points (vertices of graph) to fight with enemies, collect items, get into some events, and see dialogs.
  • Implementing in game such entities as campaigns and scenarios.
     
    Maps in game, is actually a scenarios of the campaigns. For example, campaign named "Path of elements" can contain a few maps (scenarios): "Path of fire", "Path of wind". So, at first, we will start gameplay at scenario "Path of fire", and when we will finish it, game will be continued at the "Path of wind" scenario.
  • Tool for creating and managing campaigns and scenarios - Maps Editor.
  • Other new features implementation.

Links:
Game demo (Early version)
Map screen demo (Early version)